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Well, here we are again. 9-16 of 2026. I sit in front of two big computer screens, one computer screen curved, the other one a large TV-style screen, and I'm trying to get my space mouse to work. Huh.
Turntable orbit pitch never rolls. So the 3D viewer does not support look up-down. Helix has a turntable orbit that pitches and yaws and never rolls. Maps like a camera, not like holding a cabinet. Okay.
Yeah, I was telling it what I wanted to achieve. So now I can stray from the camera. I can go up and down. So I can essentially raise myself in the room or lower myself in the room. I can move forward, I can move backwards, and then I can rotate. That's what I need.
You will not get Dutch angle off kilter. Dutch angle, that's funny. That is actually a shooting style. Off kilter, side tilt is discarded on purpose. Save, close mosaic, open it again, then click in the 3D view to try left twist, right twist. All right, let's do that.
Oh man, I was making some music the other day with Suno V6. Dude, that is on another level. I had my little grok bots. I've got a composer named Cadence, and I had her go to a YouTube video that my brother and I filmed of our neighbor Ron.
And so it sent radar, my scout. He went out to watch the video, pulled the transcript, brought it back to Cadence. She wrote a song, a tribute song for Tommy and for Ron. It was pretty cool. Both of them in their specific styles of time frame of when they lived and whatnot. Or when they were in the Air Force, rather.
So I need to now open that program back up, and let's see if it worked. This would be amazing if it actually works. My computer's revving up. I had another computer that we were running here in the cabinet shop, and the power supply died. So I curbed it for a while, ran our backup machine, but it's on like a 3080.
So it's not as efficient. All right, so now we're going to go to products. We're going to bring up our 3D viewer. And now we're going to drag that over to this window, maximize it on our big screen, and try out our movement.
And nothing happens. Okay. I'm rolling it up and down. W-A-S-U. Yeah. Why can't I just map it to that? Uh. Dude. And still not working. Map to the W-A-S-B-Q-E-W. All right, we'll see if we can map it to the keyboard bindings. And then that should give me up, down, forward, backward.
And then turning is normally done through mouse drag, so that doesn't really work.
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